Borderlands 2: Tiny Tina's Assault on Dragon Keep
This looked promising as it was a well thought out mix of Tiny Tina's Madness and well a take on Dungeons and Dragons, only in this it was "Bunkers and Badasses". The concept is as the vault hunters are getting some information from an informant the rest of the NPC's had to keep busy somehow which lead to Tiny Tina playing DM and starting this game. Now for those of you who are Anti Spoiler or haven't played it yet I apologize and you may want to skip to the next review as I will give a few things away. This pack was well done in the fact that it's both the game world and the borderlands universe combined as you are the character in B&B. As Tiny Tina weaves her tale of wonder you find that the game world is controlled to respond to her and the other npc "players" commands. Such as Brick rolling highest in chance to speak which leads you to punch first and ask questions later. There is a lot of cameo rolls in the B&B world from previous expansions such as Mr. Torgue, who admits he's a geek, but not that much of a geek and thus wants you to blow stuff up or visit the bar in a town with no bar. The height of all this being a way for the characters to deal with a storyline event of the main game and remember their fallen comrades. (see I kinda dumbed down the spoiler there eh eh) I'd like to say this was the longest add on, but it's still a bit lacking in comparison to things such as the Secret Armory of General Knox in the first game, yet the story works well and the players get a full understanding of just how deep some of the original hero's and NPC's work emotionally. Now where this all gets made up for is the side quests. Which there are many of... from things like getting crumpets to finding and choosing armor for Elle to getting a shotgun that fires exploding swords of awesomeness. Overall it's a great finisher for this game as far as levels and story go, which actually make having the season pass well worth it (even if you have to pay extra for skins and stuff like that).
The other new title to my game library and other review of today is
DEADPOOL:
Now I'll admit I'm somewhat of a comic book fan I knew the character and had a basic grasp of his skill, yet I seemed to have been on vacation for when he went "BATSHIT CRAZY" in most of the comics I had he was just a cold killer, yet now he's a lunatic who gets bored easily. This is a wonderful action adventure style game where you get the campy lunatic creating his own game approach but well put together. Now as this title is still quite new I'd like to say I'm going to try to avoid spoilers as much as possible and even if I told you everything that I know from playing and completing this title there is still so so much more that has to be seen to be believed. I will however focus on gameplay. The controls are a bit tight in some areas and a bit loose in others, like counterattacking... The window here to pull it off properly is actually smaller than one would like. It's not like lets say the Batman Arkham Asylum or Arkham City where you can play with it a bit. Yet the key to most of the boss fights is knowing the counter attack approach. Like most action adventure you can upgrade your abilities with DP points which are either lying on the ground or gained from combo-ing your enemies. There are also stealth kills and well ways to use your environment to your advantage. Cast wise the characters are given the Deadpool approach, and yes comments fly. I will say it's a great mixture with you playing the lunatic at the wheel, who not only has an ego complex but some rather adult views on things and very childish responses to some of those views. This is one M rated game that I feel deserves it's M rating. Especially if you watch a lot of the character bios. Now for those of you comic fans who stumbled upon this and have not gotten the game yet here is the roster of hero's and some of the villans you encounter.
- Cable
- Wolverine
- Rouge
- Psylocke
- Domino
- Mr Sinister
- Vertigo
- William Dreimann.
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