Back before trophies I can recall the simplicity and rather unique approach the PS3 had to online gaming and well backwards compatibility. Here are the things I remember most:
- Downloading anything on the playstation network put you at a halt to doing anything till the download was finished. Yes this was a flaw that was later fixed, but back in the hay day this was how it was done.
- Watching videos of games to come and having to wait a year or so for release..... Yes I'm looking at you LAIR.
- The amazement with how fast PS2 games loaded past the "Loading" screen.
- Heavenly Sword and how it almost stood the tests of time, still waiting for a sequel folks.
- The original Resistance Fall of Man. I did not really get into online war until this game.
- How a fair portion of the PS3 store was "Free".
- The Thursday updates to the PS store
- Getting your first platinum. It seems so pointless now as we are all trying to get more and more of them but that first is always a major achievement in our books.
- Broadening of who you were willing to friend on PSN. Let's face it some of us friended others just for help getting trophies completed.
- Waiting in anticipation for a new game as you found the trophy list online and just had to find out what "Become ****'s special friend" meant.
- synching trophies to see whom of your friends holds the lead in what game.
- Judging a game on how quick and easy it was to get all trophies.
- Checking every Tuesday for what was free this week.
- scouring the playstation blog for what will be free in the weeks to come.
- downloading now able to be done in the background
- Filling your system with games you have still yet to get to .
- complaining because you bought the game day one and all of this month is games you already own.
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